Open Gl Shading Language

Open Gl Shading Language

Books / Paperback

BooksComputersComputer Graphics

BooksComputersProgramming LanguagesGeneral

ISBN: 0321197895 / Publisher: Addison-Wesley, February 2004

Price Starting at $11.86

Free Shipping

Send to a friend

Add to Wishlist

Description

This guide explains how graphics hardware programmability can be exposed through a high-level language in the cross-platform 3D graphics API, OpenGL. Intended for application programmers, it introduces the OpenGL commands used to create and manipulate shaders, and provides examples of stored texture shaders, procedural texture shaders, animated shaders, non-photorealistic shaders, and shaders for imaging. Thirty color plates and an API function reference are provided. Annotation ©2004 Book News, Inc., Portland, OR (booknews.com) Read More
Below is a list of products arranged by condition. Select the quantity of the product you desire and click the "Add" button.
Used - Very Good

Very Good condition. A copy that may have a few cosmetic defects. May also contain a few markings such as an owner’s name, short gifter’s inscription or light stamp.

$11.86

3 in Stock at Warehouse

Free Shipping to continental U.S. OR $1.00 per item discount if shipped to store.

Reviews