3ds Max 6 Fundamentals
Books / Paperback
Books › Computers › Computer Graphics
ISBN: 0735713855 / Publisher: NEW RIDERS PUBLISHING, January 2004
An introduction to the latest version of the popular three-dimensional program explores the new features of 3ds max 6 and explains how to work efffectively through such production techniques as modeling, applying materials and maps, realistic lighting effects, and the art of integrating animation, accompanied by a CD-ROM containing project files. Original. (Beginner)
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A series of step-by-step exercises demonstrate the fundamental skills for creating a scene in the 3ds max 6 graphics package and techniques for modeling, lighting, and animation. The author discusses the reference coordinate systems, working in 2D to build complex 3D scenes, reducing scene overhead to make efficient use of the hardware available, and the new radiosity and global illumination methods. The CD-ROM contains exercise files and sample scenes. Annotation ©2004 Book News, Inc., Portland, OR (booknews.com)
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