Java: A Framework for Programming and Problem Solving
Books / Paperback
Books › Computers › Programming Languages › Java
ISBN: 0534382770 / Publisher: Course Technology, July 2001
In this freshman level textbook, Lambert (Washington and Lee University) and Osborne (Western Washington University) introduce the basics of object-oriented programming with Java and the graphical user interface (GUI). The second edition adds two chapters on Java's collection classes and on linked and array implementations of lists. The CD-ROM contains the BreezySwing GUI toolkit and JBuilder 4. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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Lambert and Osborne's content appeals to professors who want to cover traditional CS1 material using the powerful capabilities Java provides. Chapter One starts out strong by introducing students to the topic of problem-solving. Object-oriented design and Java features are introduced as needed. Professors who teach CS1 in Java face a dilemma: either restrict the course to character-based terminal I/O with a C++ look, or introduce graphical user interfaces (GUIs) and overwhelm students with the details of Java's Abstract Windowing Toolkit(AWT). To overcome this dilemma, the text comes with a software package, BreezySwing™, which simplifies the programming of GUIs. BreezySwing insulates students from the complex details of laying out window components and responding to interface events. Lambert and Osborne's book and software package enable students to enjoy the excitement of writing GUI-based programs without being overwhelmed by or distracted from the more basic issues of algorithm design and the factoring of programs into classes. The University Edition of Borland's JBuilder 4 is packaged with the text.
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