OpenGL SuperBible: Comprehensive Tutorial and Reference (4th Edition)

OpenGL SuperBible: Comprehensive Tutorial and Reference (4th Edition)

Books / Paperback

BooksComputersProgrammingGeneral

BooksComputersComputer Graphics

ISBN: 0321498828 / Publisher: Addison-Wesley Professional, June 2007

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Description

This book is both a reference to the entire OpenGL API and a tutorial on using the API to create 3D visualizations, games, and other graphics. Starting with basic 3D terminology and concepts, the book covers basic primitive assembly, transformations, lighting, texturing, and the OpenGL Shading Language. The tutorial is accessible to both beginning programmers and to experienced programmers who are new to OpenGL. For this fourth edition, the reference material has been reorganized, with an appendix containing the complete OpenGL API reference for the GL function. The Mac OS X and Linux chapters have been rewritten, and there are new chapters on the latest OpenGL ES specification, and on advanced OpenGL buffer usage. This edition also features a color section of images demonstrating results of various techniques. Wright is a multimedia simulation software developer. Annotation ©2007 Book News, Inc., Portland, OR (booknews.com) Read More
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Used - Good

Good condition. 4th edition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains. NOT AVAILABLE FOR SHIPMENT OUTSIDE OF THE UNITED STATES.

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