A guide to the concepts and applications of computer graphics covers such topics as interaction techniques, dialogue design, and user interface software.
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Provides comprehensive, current coverage of concepts and practical applications in computer graphics. The important algorithms in 2D and 3D graphics are detailed, and there is a thorough presentation of the mathematical principles of geometric transformations and viewing. The authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. For example, the issues of user-centered design are addressed in three chapters on interaction techniques, dialogue design, and user interface software. Hardware concerns are examined in a chapter on advanced architectures for real-time high-performance graphics. Annotation copyright Book News, Inc. Portland, Or.
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