Fundamentals of Audio and Video Programming for Games (Developer Reference)

Fundamentals of Audio and Video Programming for Games (Developer Reference)

Books / Paperback

BooksComputersDigital MediaVideo & Animation

BooksGamesVideo & Electronic

ISBN: 073561945X / Publisher: Microsoft Press, October 2003

Price Starting at $5.49

Free Shipping

Send to a friend

Add to Wishlist

Description

The primary audience for this book is game developers, but anyone that wishes to incorporate sound, music, or video into their programming will find applicable material in this instructional text. Writing for those already adept at Visual C++ and hopefully conversant with Microsoft DirectX, the authors (both of Microsoft's Digital Media Division) direct the readers to source code to demonstrate effects and then explain how the code achieved the effect. The CD-ROM contains the example source code, as well as sound and video samples, a tool for wave file sound creation, a catalog of copyright-free audio and video, and an electronic version of the text. Annotation ©2004 Book News, Inc., Portland, OR (booknews.com) Read More
Below is a list of products arranged by condition. Select the quantity of the product you desire and click the "Add" button.
Used - Good

Good condition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains.

$5.49

1 in Stock at Warehouse

Free Shipping to continental U.S. OR $1.00 per item discount if shipped to store.

Reviews