The primary audience for this book is game developers, but anyone that wishes to incorporate sound, music, or video into their programming will find applicable material in this instructional text. Writing for those already adept at Visual C++ and hopefully conversant with Microsoft DirectX, the authors (both of Microsoft's Digital Media Division) direct the readers to source code to demonstrate effects and then explain how the code achieved the effect. The CD-ROM contains the example source code, as well as sound and video samples, a tool for wave file sound creation, a catalog of copyright-free audio and video, and an electronic version of the text. Annotation ©2004 Book News, Inc., Portland, OR (booknews.com)
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Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD—and experience Microsoft’s Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality effects. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers, along with a game-ready arsenal of code, copyright-free audio and video, and ready-to-use effects on CD. It’s everything you need to fuel your creativity—and take your game players to spectacular new 3-D worlds!Discover how to:Mix mono, stereo, and 3D sound—and add special effectsCreate reverb and other environmental sound effectsStream multiple sounds, create buffers, and get tips for optimizing audio performanceSeamlessly render video cut scenes onto 3D animationsAdd textures to video and create fades, zooms, picture-in-picture, fly-ins, and moreLearn video mixing techniques—and write your own compositors to invent one-of-a-kind effectsControl hue, saturation, contrast, and brightness settings for videoCreate AVI movies from Direct3D animationProduce professional-quality content from raw audio and videoGet code, special effects files, and eBook on CDCD Features:Reusable C++ source codeSeven DirectSound samples, including High5, Cacophony, and Rumpus 3D SFXNine DirectShow samples, including TeeVee, Puzzle, AlphaBurst, and PixellatorTool to create 5.1 or 6.1 sounds from mono or stereo wave filesCatalog of copyright-free audio and videoFully searchable eBookA Note Regarding the CD or DVDThe print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.
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