OpenGL Distilled

OpenGL Distilled

Books / Paperback

BooksComputersComputer Graphics

ISBN: 0321336798 / Publisher: Addison-Wesley Professional, February 2006

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Description

Martz, a software engineer with SimAuthor, explains the essential elements of the OpenGL graphics API used in current 3D software development. Intended for C++ programmers familiar with computer graphics, the book describes the OpenGL drawing primitive types and how to render them with the vertex array and buffer object features, the transformation pipeline, lighting parameters, pixel rectangles, and 2D texture mapping. Annotation ©2006 Book News, Inc., Portland, OR (booknews.com) Read More
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Very Good condition. A copy that may have a few cosmetic defects. May also contain a few markings such as an owner’s name, short gifter’s inscription or light stamp.

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