Like many others, Gee (reading, U. of Wisconsin-Madison) was introduced to video games by his childr...
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Like many others, Gee (reading, U. of Wisconsin-Madison) was introduced to video games by his children. Convinced that good games are "learning machines" and even a new art form, the linguist/gamer collects ten of his essays about what makes such games educational and worthy of scholarly study. E.g., he examines the specifics and benefits of a real-time strategy game, Rise of Nations. While the emphasis is on games' potential for learning, he doesn't ignore their perils. Annotation ©2007 Book News, Inc., Portland, OR (booknews.com)
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