Provides information on the basics of ActionScript programming along with source code for sixteen complete games.
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With the idea that learning by example works firmly in mind, master developer Rosenzweig conducts show-and-tells for 16 complete games, including quizzes, jigsaw puzzles, word searchers and racing games while explaining how each was built. Along the way Rosenzweig covers essential features of this software (including Adobe Flash CS3 Professional) as he describes game elements and features, basic game frameworks, brain games of memory and deduction, game animation, picture puzzles, direction and movement features, word games and question-and-answer features as well as action or platform gaming techniques. Especially interesting is his material on creating game "worlds" and his advice on capturing gamers' attention and modifying games. Rosenzweig also covers providing sound and building game "libraries" with material that can be used in a variety of settings. The result is a solid skill-builder and self-study guide as well as a reference. Annotation ©2008 Book News, Inc., Portland, OR (booknews.com)
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