Making Videogames: The Art of Creating Digital Worlds
Books / Hardcover
Books › Games & Activities › Video & Mobile
ISBN: 050002314X / Publisher: Thames & Hudson, June 2022
Making VideogamesControlHalf-Life: AlyxNo Man’s SkyReturn of the Obra DinnMaking Videogames
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The authors describe the design behind 12 visually exciting video games from the past few years, including games that exemplify modern visual design (Hardspace: Shipbreaker, Control, and Paper Beast); games that show how specific visual elements were created (No Man's Sky, A Plague Tale: Innocence, and Disco Elysium); different visual styles in Return of the Obra Dinn, Grid, and River City Girls; and games that bring together different elements of visual design into cohesive wholes, particularly Thumper, Half-Life: Alyx, and SOMA. Screenshots are incorporated throughout. Harris is a screen capture artist for video games, and Wiltshire is a writer and consultant for video games, design, and technology. Annotation ©2022 Ringgold, Inc., Portland, OR (protoview.com)
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