3D Game Programming All in One (Course Technology PTR Game Development Series)
Books / Paperback
Books › Computers › Programming › Games
ISBN: 159200136X / Publisher: Cengage Learning PTR, April 2004
Provides instructions on creating a 3D game, covering such topics as adding texture, modeling with MilkShape, creating player and vehicle modules, and programming sound.
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Get ready for an amazing journey into the world of game development! "3D Game Programming All in One" is your one-stop tour guide into this new world. If you believe that you can create games that are as cool as—or cooler than—the ones you’ve been playing, now’s your chance to prove it. This book will give you the training, experience, and tools you need to turn your ideas into reality. Using a well-defined toolkit of programs, knowledge, skills, and ideas "3D Game Programming All in One" covers each step required to make a fully featured game. You’ll cover everything from opportunities within the game industry and elements of a 3D game to programming concepts, modeling, textures, and music. All you need to begin your journey is a creative idea and the enthusiasm to bring that idea to life.
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