Beginning DirectX 9 (Game Development Series)
Books / Paperback
Books › Computers › Programming › Games
ISBN: 1592003494 / Publisher: Cengage Learning PTR, April 2004
After explaining the creation of DirectX programs in the Visual Studio .NET environment, this guide shows how to design 3D scenes for games using Direct3D, process sound using DirectSound, and capture user input using DirectInput. A familiarity with C++ is recommended. The CD-ROM contains code samples and the DirectX SDK. The CD-ROM contains code samples and the DirectX SDK. Annotation ©2004 Book News, Inc., Portland, OR (booknews.com)
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Welcome to the exciting world of 3D graphics creation with DirectX 9! "Beginning DirectX® 9" is your introductory guide to creating realistic virtual worlds and characters for games. This true beginner’s guide offers easy-to-follow instructions for getting your first DirectX program up and running. Then it’s on to 3D concepts and Direct3D® as you use DirectX 9 to begin designing and building your own 3D worlds. Expand your DirectX knowledge with an introduction to sound processing with DirectSound® and user input with DirectInput®. Wrap things up as you complete a comprehensive project that shows you how to apply each new concept. Bring amazing fantasy worlds to life with the power of DirectX 9!
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