Shows how to use the OpenGL interface and its commands to specify the objects and operations needed to produce interactive three-dimensional applications and color images. The third edition has been updated to reflect the new capabilities of version 1.2. Annotation c. Book News, Inc., Portland, OR (booknews.com)
OpenGL is a powerful software interface used to produce high-quality computer generated images and interactive applications using 2D and 3D objects and color bitmaps and images.The OpenGL Programming Guide, Third Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. This book discusses all OpenGL functions and their syntax and shows how to use those functions to create interactive applications and realistic color images.